Player
Events must play themselves out to aesthetic, moral and logical conclusion.
Guildenstern
And what's that, in this case?
Player
It never varies – we aim at the point where everyone who is marked for death dies.
Guildenstern
Marked?
Player
Between "just desserts" and "tragic irony" we are given quite a large scope for our particular talent. Generally speaking, things have gone about as far as they can possibly go when things have gotten about as bad as they can reasonably get.
Guildenstern
Who decides?
Player
Decides? It is written.

